Published in the book 21 Games For The BBC Micro by Mike James, S. M. Gee and Kay Ewbank, published by Granada Publishing Ltd. The book contains the following description:
Your weapon can destroy anything anything that it actually hits. So the only problem in this game is to ensure that the missile finds its target, quickly and accurately. The enemy ships sweep in from the left and the right firing relentlessly. Your missile is only vulnerable if its protective shield is eroded away and then it can be easily blasted in its home base. Otherwise, it is impervious to enemy fire, even outside its base. If it hits an enemy it will explode on contact but if it fails to find its target it will disintegrate as it reaches the upper atmosphere. You can launch ten missiles and there are ten enemy ships. Each ship maintains a stable orbit until you actually take a shot at it so you can wait in the base while deciding which side to fire from, and when to fire − except that with every orbit more of your shield is blasted away by enemy fire and once there is only 20 per cent of it left you will no longer have any protection from the enemies’ lasers. This fast moving graphics game is enhanced by sound effects and is quite compulsive to play.
|Publisher||Granada Technical Books (Granada Publishing Ltd.)|
|Primary genre||Space Shooter (Gallery)|
|Compatibility||A:✘ B:✔ Master: Untested|
|Compilation||21 games for the BBC Micro (BOOK)|